Develop a knight or a bishop to a good square.
How to Start a Game
Three golden rules for the opening
In this lesson you will learn
- Control the centre
- Develop your knights and bishops
- Castle early
- How to stop the Scholar’s Mate
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15.1 Three golden rules
- Control the centre with your pawns: e4 and d4 for White, e5 and d5 for Black.
- Develop your knights and bishops: bring them out from the back rank, towards the centre.
- Castle early to put your king in safety and connect your rooks.
And three things to avoid: do not bring out the queen too early (she will be chased), do not move the same piece twice without a reason, and do not grab pawns while your pieces are still at home.
Diagram 15.1 · A good start
Both players follow the rules.
After ten moves both sides have pawns in the centre, knights and bishops developed and kings castled. That is a healthy opening.
15.2 The Scholar’s Mate
Many beginners lose in four moves to the Scholar’s Mate: White’s queen and bishop both attack f7, the weakest square next to Black’s king.
Diagram 15.2 · Stop the mate
White threatens Qxf7#. Black must defend f7 (or block the queen’s path).
Black to move. Stop the checkmate and do not lose the e5-pawn.
3...g6 attacks the queen and blocks her path; 3...♕e7 also defends f7 and e5. After 3...g6 4.♕f3 ♘f6 Black is fine, and the white queen has been chased.
Remember
- Centre pawns first: e4, d4 (e5, d5 for Black).
- Knights and bishops out before the queen and rooks.
- Castle early.
- Watch f7 (f2 for White): the queen and bishop like to attack it.
Exercises · Lesson 15
Play good opening moves and stop the early queen attack.
Develop a piece
Develop a knight or a bishop to a good square.
Develop a knight or a bishop to a good square.
Develop a knight or a bishop to a good square.
Develop a knight or a bishop to a good square.
Stop the threat
Black to move. White threatens checkmate. Stop it.
Black to move. White threatens checkmate. Stop it.
Black to move. White threatens checkmate. Stop it.
Black to move. The white queen came out too early. Defend the e5-pawn and develop a piece at the same time.
Which first move follows the opening rules best?
Choose the best first move