White to move. Mate in 2.
Test Yourself
Mixed endgame positions from every lesson
In this lesson you will learn
- Recognising endgame patterns without a lesson title to help you
- Finding the only move that wins or draws
- Using the square, the opposition and the key positions in practice
Every board on this page is live. Move the pieces by tapping or dragging, click any move in the lines to see that position, and press ↺ to start again.
13.1 How to Use This Test
These positions come from all the lessons of this course. In each one there is exactly one move that keeps the best result: a win or a draw. The prompt tells you what to aim for. Use the rule of the square, the opposition, key squares and the key positions — and count before you move. Your progress is saved as you solve.
Exercises · Lesson 13
Thirty mixed endgame positions. The prompt tells you whether to win, draw or mate.
White to move and win.
White to move and win.
Black to move and draw.
White to move. Mate in 2.
White to move and win.
White to move and win.
White to move and win.
White to move and win.
White to move and win.
White to move and win.
White to move. Mate in 2.
White to move and win.
White to move and win.
White to move. Mate in 3.
White to move. Mate in 3.
White to move. Mate in 3.
White to move and win.
Black to move and draw.
White to move and win.
White to move and win.
White to move and win.
White to move and win.
Black to move and draw.
White to move and win.
White to move. Mate in 3.
White to move and win.
Black to move and win.
White to move and win.
Black to move and draw.