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Attacking the King · Yatish Chandra Shukla

Checkmate Fundamentals

What every attack is aiming for

In this lesson you will learn

  • The exact meaning of checkmate — and the three ways out of check
  • The king's box: how to count escape squares
  • The two jobs in every mate: the checker and the guards
  • How to mate a lone king with queen or rook — and how not to stalemate it

Every board on this page is live. Move the pieces by tapping or dragging, click any move in the lines to see that position, and press ↺ to start again.

1.1 Three Ways Out of Check

A king is in check when an enemy piece attacks it. The player in check must get out of it at once, and there are only three ways to do that:

1. Move the king to a square that is not attacked.

2. Capture the checking piece, with the king or with any other

piece.

3. Block the check by putting a piece between the checker and the

king. (This is impossible against a knight or a pawn, and against a check from the very next square.)

Checkmate is simply a check where all three ways are closed. That is all. Every mating attack in this book, however complicated it looks, ends with a position where the king cannot move, the checker cannot be taken, and the check cannot be blocked.

NoteBecause checkmate has exactly three conditions, you can check a mate the same way every time: Can the king move? Can the checker be captured? Can the check be blocked? If all three answers are "no", it is mate.

1.2 The King's Box

Picture the squares around the king as a small box — up to eight squares, fewer on the edge of the board or in a corner. To mate, every square in the box must be either occupied by the king's own pieces or attacked by your pieces.

Diagram 1.1White to move

Example 1.1

The simplest mate of all. Count the squares in Black's box.

Black's king on g8 has five squares in its box: f8, h8, f7, g7 and h7. Three of them (f7, g7, h7) are blocked by Black's own pawns. The other two (f8 and h8) are attacked by the rook on e8, which also gives check. Nobody can capture the rook or block the check — it is checkmate. This is the famous back-rank mate, and you will meet it many times in this book.

LessonThe defender's own pieces are often the attacker's best helpers. A king surrounded by its own pawns needs only one check to be mated.

1.3 Check Every Check

When you are looking for a mate, do not trust the first check that looks promising. List every check and, for each one, ask the three questions. Most checks will fail, and the table tells you exactly why.

Diagram 1.2White to move

Example 1.2

White to move has six checks. Only one of them is mate. Test them all.

CheckHow the defender escapesMate?
1.♕b3+The check can be blocked (♕d5, ♕c4); the king can step away (♔h8, ♔f8).NO
1.♕c4+The checking piece can be captured (♕xc4); the check can be blocked (♕d5); the king can step away (♔h8, ♔f8).NO
1.♕d5+The checking piece can be captured (♕xd5); the king can step away (♔h8, ♔f8).NO
1.♕e8#No escape: checkmate.MATE
1.♖xb8+The check can be blocked (♕d8); the king can step away (♔f7).NO
1.♖xg7+The checking piece can be captured (♔xg7); the king can step away (♔h8, ♔f8).NO


Notice how each failed check fails in its own way: one can be captured, one can be blocked, others let the king slip out. Only 1.♕e8# closes all three doors: nothing can capture the queen, no black piece can reach f8 to block, and the king's box is full — f8, f7 and h8 are covered by the queen, while g7 and h7 are blocked by Black's own pawns. A new checker, the same old back rank.

LessonFinding a mate in one is not about luck. Write down every check and test each against the three escapes. It takes a minute, and it never misses.

1.4 The Checker and the Guards

In every mating position the attacking pieces do two different jobs. One piece is the checker: it attacks the king. The others are guards: they cover the squares in the box that the checker does not reach, or they protect the checker so that the king cannot capture it.

When you plan a mate, think about both jobs. Ask: "Which piece will give the final check? Which squares will still be free? Which of my pieces can cover them?" Often the defender's own pawns and pieces are doing part of the guarding for you, as in Diagram 1.1.

TipA piece that protects the checker is also a guard. In the supported queen mate, the queen gives check right next to the king, and a second piece makes sure the king cannot take her.

1.5 Mating a Lone King

Every player must know how to mate a king that has nothing left but itself. With a queen or a rook, the method is the same: push the king to the edge, then bring your own king close to help, and give the final check along the edge.

Diagram 1.3 · Queen mateThe queen checks on b7, right next to the king, and the white king protects her.
Diagram 1.4 · Rook mateThe rook checks along the edge; the white king, two squares in front, covers f7, g7 and h7.

The great danger in these endings is stalemate: the defender is not in check but has no legal move, and the game is a draw. In the position below Black is not in check, but the king has no free square. If it is Black's move, the game is over — a draw, even though White has a whole queen extra.

Diagram 1.5Black to move

Example 1.5

Black to move. Stalemate!

LessonWhen the defender has only the king left, check before every move: after my move, will the king still have a legal move? If not, make sure your move is a check.

1.6 Worked Examples

In each example, list the checks before you read on.

Diagram 1.6White to move

Example 1.6

White to move. Find the mate in one.

CheckHow the defender escapesMate?
1.♘f7+The king can step away (♔g8).NO
1.♕xb8#No escape: checkmate.MATE
1.♕xg7+The checking piece can be captured (♔xg7).NO
1.♖c8+The checking piece can be captured (♕xc8).NO


The mate is 1.♕xb8#. Every other check leaves at least one door open.

Diagram 1.7White to move

Example 1.7

White to move. Find the mate in one.

CheckHow the defender escapesMate?
1.♖e8#No escape: checkmate.MATE
1.gxf7+The checking piece can be captured (♔xf7); the king can step away (♔h8, ♔f8).NO
1.gxh7+The checking piece can be captured (♔xh7); the king can step away (♔h8, ♔f8).NO


The mate is 1.♖e8#. Every other check leaves at least one door open.

Diagram 1.8White to move

Example 1.8

White to move. Find the mate in one.

CheckHow the defender escapesMate?
1.♘a6+The checking piece can be captured (♖xa6, bxa6); the king can step away (♔c8).NO
1.♘d7+The king can step away (♔c8).NO
1.♕d8#No escape: checkmate.MATE


The mate is 1.♕d8#. Every other check leaves at least one door open.

Diagram 1.9White to move

Example 1.9

White to move. Find the mate in one.

CheckHow the defender escapesMate?
1.♕c8+The check can be blocked (♗d8).NO
1.♕e8#No escape: checkmate.MATE
1.♕g8+The checking piece can be captured (♔xg8).NO


The mate is 1.♕e8#. Every other check leaves at least one door open.

Remember

  1. There are three ways out of check: move the king, capture the checker, block the check. Mate means all three are closed.
  2. Count the king's box. Every square must be blocked by the king's own pieces or attacked by yours.
  3. Every mate has a checker and guards. Plan both.
  4. Against a lone king, push it to the edge and bring your own king to help. Watch out for stalemate.

Exercises · Lesson 1

Every puzzle is a mate. For each one, list the checks and test them against the three escapes before you decide.

Solve these 24 exercises on the boardCreate a free account to check your moves, open hints and solutions, and save your progress.
Exercise 1.1★ · Mate in 1
Black to move

Mate in one.

Exercise 1.2★ · Mate in 1
White to move

Mate in one.

Exercise 1.3★ · Mate in 1
Black to move

Mate in one.

Exercise 1.4★ · Mate in 1
White to move

Mate in one.

Exercise 1.5★ · Mate in 1
Black to move

Mate in one.

Exercise 1.6★ · Mate in 1
White to move

Mate in one.

Exercise 1.7★ · Mate in 1
White to move

Mate in one.

Exercise 1.8★ · Mate in 1
White to move

Mate in one.

Exercise 1.9★ · Mate in 1
Black to move

Mate in one.

Exercise 1.10★ · Mate in 1
White to move

Mate in one.

Exercise 1.11★ · Mate in 1
White to move

Mate in one.

Exercise 1.12★ · Mate in 1
Black to move

Mate in one.

Exercise 1.13★★ · Mate in 1
Black to move

Mate in one.

Exercise 1.14★★ · Mate in 1
White to move

Mate in one.

Exercise 1.15★★ · Mate in 1
White to move

Mate in one.

Exercise 1.16★★ · Mate in 1
Black to move

Mate in one.

Exercise 1.17★★ · Mate in 1
White to move

Mate in one.

Exercise 1.18★★ · Mate in 1
White to move

Mate in one.

Exercise 1.19★★★ · Mate in 2
White to move

Mate in two.

Exercise 1.20★★★ · Mate in 2
White to move

Mate in two.

Exercise 1.21★★★ · Mate in 2
Black to move

Mate in two.

Exercise 1.22★★★ · Mate in 2
White to move

Mate in two.

Exercise 1.23★★★ · Mate in 2
White to move

Mate in two.

Exercise 1.24★★★ · Mate in 2
White to move

Mate in two.