Tactics · Beginner to club · Free

Tactics Essentials

The basic patterns that win games · by Kapilash Chess Academy

Loose pieces, forks, pins, skewers, discovered attacks, removing the defender, deflection and decoy, mating patterns and defence. Every exercise comes from real opening play: your opponent makes a natural mistake, and you find the move that punishes it. All positions are checked with a chess engine.

12 Lessons20 Model positions191 Exercises

Lessons

  1. 1
    Loose Pieces and Counting — Attackers and defenders

    Loose pieces drop off: how to count attackers and defenders, capture with the cheapest piece first, and run a blunder check before every move.

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  2. 2
    The Knight Fork — One knight, two targets

    The knight fork: royal forks, the fork squares c7 and f7, and how a knight attacks pieces worth much more than itself.

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  3. 3
    Forks with Every Piece — Pawns, bishops, rooks and queens

    Forks with pawns, bishops, rooks and queens; the pawn-fork trick in the opening; queen checks that hit a loose piece.

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  4. 4
    The Pin — A piece that cannot move

    Absolute and relative pins; attacking a pinned piece with a pawn; the Elephant Trap: when a pinned piece is not really pinned.

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  5. 5
    The Skewer — The pin turned around

    The skewer: a pin turned around; skewers with check on diagonals, ranks and files; rook skewers in the endgame.

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  6. 6
    Discovered Attack and Double Check — The hidden attacker

    Discovered attacks, discovered check and double check; the Petroff trap; why only the king can answer a double check.

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  7. 7
    Removing the Defender — Capture or chase the guard

    Removing the defender: capturing, exchanging or chasing away the piece that holds the position; overloaded pieces.

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  8. 8
    Deflection and Decoy — Sacrifices that drag pieces away

    Deflection and decoy: sacrifices that pull defenders away or lure the king onto a fatal square; the smothered mate.

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  9. 9
    Checkmate Patterns — Back rank, smothered and more

    Back-rank mate and how to prevent it; Légal's mate; forcing sequences that end in checkmate.

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  10. 10
    Defending against Tactics — Find the only move

    Spotting your opponent's threat and finding the only move: move, protect, block or counterattack.

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  11. 11
    Combining Tactics — Two patterns, one combination

    Combinations: how one forcing move prepares another; the Lasker Trap with its knight promotion.

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  12. 12
    Test Yourself — Mixed tactics from real openings

    Forty mixed tactical positions from real opening play: find the strongest move.

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