Psychology · All levels · Free

Practical Chess Psychology

Time, nerves, rules and the tournament player · by Kapilash Chess Academy

Most games are not lost to brilliant moves but to hurry, fear, overconfidence and missed threats. Learn a thinking routine for every move, how to use your clock, how to stay calm after a mistake, when never to resign, how to win a won position, the FIDE rules every tournament player must know and how Swiss tournaments work. 107 exercises: engine-checked positions on the board and questions on time, rules and tournament play.

12 Lessons8 Diagrams107 Exercises

Lessons

  1. 1
    Why We Lose Games — The mind at the board

    The four thieves of chess points, and the one question to ask every move.

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  2. 2
    A Thinking Routine for Every Move — Simple steps that prevent most mistakes

    A five-step routine: what changed, the threat, forcing moves, candidates and the blunder check.

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  3. 3
    Using Your Clock Wisely — Time is a piece too

    Making a time budget, where to spend time and how increments change your plan.

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  4. 4
    Surviving Time Trouble — When the clock is ticking

    Safe moves, protected pieces and what to do when your opponent is short of time.

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  5. 5
    After a Mistake — The second mistake is worse than the first

    How to reset after a mistake and find the most stubborn defence.

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  6. 6
    Never Resign Too Early — Stalemate, perpetual check and fortresses

    The defender’s rescue resources, and making your opponent prove the win.

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  7. 7
    Winning a Won Position — The hardest thing in chess

    Removing counterplay, trading pieces and finding the only winning move.

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  8. 8
    Stronger and Weaker Opponents — Play the board, not the rating

    The right attitude against higher- and lower-rated players.

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  9. 9
    Rules Every Tournament Player Must Know — The FIDE Laws that cost points

    Touch-move, illegal moves, the clock, the scoresheet, phones and arriving late.

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  10. 10
    Draws, Results and Etiquette — How to offer, claim and behave

    Draw offers, repetition and the 50-move rule, and good manners at the board.

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  11. 11
    Swiss Tournaments and Tournament Days — Pairings, tie-breaks, food, sleep and nerves

    How Swiss pairings and tie-breaks work, and how to prepare body and mind.

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  12. 12
    Learning From Your Own Games — Your games are your best teacher

    A method for analysing your games, using the computer and keeping a mistakes notebook.

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